Library Services
Learning Unlimited has worked with the library and computer lab personnel to create an accessible and welcoming environment for people with differing abilities.
Learning Unlimited participants can use the library at any point during its regular hours.
Books
Contact the library for available books.
Videos
Videos purchased specifically for Learning Unlimited participants are briefly described on the following pages. You are encouraged to borrow these videos from the library to view at home. Videos are located in room 107 in the McKillop Library.
- Appearance Count
- Changing Attitudes
- Feeling Fit
- Getting There
- I Belong Out There
- It's All Part Of The Job
- Look Who's Laughing
- Making Connections
- Mary On The Move Video Miniseries
- Self-Advocacy: Freedom, Equality, and Justice for All
- The Road You Take Is Yours
- Tools for Change: A Facilitator's Guide
- Who's Decision Is It Anyway? Young Adults Working on Self-Determination
Board Games
Available Board Games are located in the Curriculum Library on the 3rd floor.
- Bingo Cage
- Budget Town
- Cooking Class
- Hilarium
- Looking Good
- Pay Day
- Stacking The Deck
- Workplace Skills
Computers
Available Software
- Amazing Calendar Maker
- Basic Coins™
- CD ROMs
- Community Success™
- Computers at Work
- Crossings™
- Grooming for Life
- Hallmark Greetings
- Kurtzweil 3000™
- Looking for Words
- Money Games
- New Reader Bookstore
- Read-A-Logo™
- Show Me Math™
- Social Skills at Work™
- Time Scales™
- Toward Independence™
- Word Wise: Basic Language Skills™
Tips for Supporting Learners in Their Acquisitions of Computer Skills
Many Learning Team activities involve the use of information technologies including, Microsoft Word, Powerpoint, Microsoft Publisher, Excel, Internet research and e-mailing. Computer literacy empowers individuals educationally; the web provides critical information about the world, vocationally; computer skills expand employment opportunities and socially; the e-mail connects people.
When working on the computer it is easy to fall into one of two traps that will result in a limited learning experience.
Common pitfalls:
- Not working together. In this situation the 'partners' do not act as a learning team. For example, learning partners sit at separate workstations, doing different things on the computer. The team interaction is very limited- so is the learning experience!
- "Doing for." This learning team behavior is characterized by the SIZU learning partner controlling the keyboard and thus the access to the computer. For example, the team needs to find information on the web. The SRU student does the search - when she finds something of interest she shows it to her partner (who has been sitting inactively by her side!)
Make certain you are acting as an assistant. To support your partner; helping him/her learn and practice new skills. Follow these guidelines:
- Your learning partner should be in the driver's seat - in front of the computer.
- Guide the learner in his use of the computer by providing oral directions, pointing or physically guiding movements
- If it is necessary for you to take control of the computer, excuse yourself and ask permission to take control. Explain why you are doing so.
- If your learning partner does not read, read all directions aloud.
- Use the Computer Skills Checklist: While working on computer projects you can assist your partners in assessing their skills, setting specific objectives and learning skills.
Exceptions to the Rules
In some cases the goal for the learner is not to learn computer skills and you can be most helpful as the typist. For example; if the learner does not have any interest in using the key board but wants to write a short story. The SRU student can act as scribe while the team collaborates on the story itself.